An option is added to cause Water to render transparently, allowing users to actually see the bottoms of rivers they are standing near.These attempt to reduce the FPS loss incurred by loading and rendering new chunks. Smooth and Multi-Core Chunk Loading options are added.The Render Distance slider is expanded substantially, allowing for render distances up to 64 chunks and allowing it to be slid in one-chunk intervals.Fog gains a quality toggle as well as a start range toggle.Smooth Lighting becomes a percentage rather than simply being a toggle. ![]() Listed below are OptiFine's various features. Many of OptiFine's visual and performance enhancements can be configured through Video Settings in the Options menu. Cinematic Camera is automatically used whenever the Zoom control is held, but otherwise its usefulness is somewhat limited. Moving the mouse no longer simply whips the camera around, it causes the camera to smoothly turn in the direction of the movement. The Cinematic Camera key (not bound by default) causes the camera to actually have inertia. The Zoom control is very useful for both scouting and Bow aiming. The Zoom control ( C by default), when held, zooms in the camera significantly, akin to the effect gained by the user of a scoped weapon in a first-person shooter. OptiFine adds two new Control hotkeys as well: a "Zoom" key and a "Cinematic Camera" key. As of Minecraft 1.8 and beyond, OptiFine Ultra is the only version still in development. OptiFine Standard had fewer features than Ultra, but had fewer issues with flickering planes. In particular, its Multi-Threaded Chunk Loading option has been known to cause chunk borders and large, flat surfaces to flicker. OptiFine Ultra is the most powerful version, but it is also the most likely to have minor issues. OptiFine Lite contains the fewest features and is designed to be installed directly into Minecraft itself OptiFine Lite was not compatible with Minecraft Forge. In Minecraft 1.7.10 and earlier, OptiFine had three separate versions: Lite, Standard, and Ultra. ![]() As a result, OptiFine is almost always one of the first mods to advance to new Minecraft versions (although its initial releases are usually incompatible with subsequent initial Forge releases). jar file (and will create its own profile in the vanilla launcher). ![]() It can be added to a Forge mod pack as any other mod, but it can also be manually installed into an unmodified Minecraft. OptiFine is somewhat unique among mods in that it is not actually reliant upon Minecraft Forge. Unfortunately, due to some unorthodox ways the mod functions, many modders will refuse to accept bug reports if OptiFine is also present in a pack, and will fervently argue against the use of OptiFine. However, because of its general performance improvements, many players recommend using it in most mod packs so long as it does not cause other problems. OptiFine is not included by default in any FTB mod packs, as its author requires express written permission to redistribute the mod outside of its forum thread or. As a related point, a small number of mods use custom-made rendering systems that may not work alongside OptiFine Chisel in particular has been known to intermittently have its textures become invisible in OptiFine's presence. As with all mods intended to improve performance, although it is rare, it is possible for it to decrease performance. OptiFine is a purely client-side mod and will crash if loaded by a server. It was designed to overhaul Minecraft's lighting and rendering systems to increase their efficiency and visibility. OptiFine is a utility mod created by sp614x.
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